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	<title>ARGology</title>
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	<link>http://www.argology.org</link>
	<description>About Alternate Reality Games, an initiative of the IGDA ARG SIG</description>
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		<title>Take the ARG Demographic Survey!</title>
		<link>http://www.argology.org/2010/02/11/take-the-arg-demographic-survey/</link>
		<comments>http://www.argology.org/2010/02/11/take-the-arg-demographic-survey/#comments</comments>
		<pubDate>Thu, 11 Feb 2010 21:41:45 +0000</pubDate>
		<dc:creator>andrhia</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.argology.org/?p=70</guid>
		<description><![CDATA[We are delighted to announce that the IGDA ARG SIG is conducting our first-ever demographic survey! We also have an added treat for those of us involved in ARG production &#8212; a short salary survey. When the survey is concluded, we&#8217;ll release the results in aggregate so everybody can poke at the data for themselves.
Of [...]]]></description>
			<content:encoded><![CDATA[<p>We are delighted to announce that the IGDA ARG SIG is conducting our <a href="http://www.surveymonkey.com/s/36DJNXM">first-ever demographic survey</a>! We also have an added treat for those of us involved in ARG production &#8212; a short salary survey. When the survey is concluded, we&#8217;ll release the results in aggregate so everybody can poke at the data for themselves.</p>
<p>Of course, the more people take the survey, the better the results will be, so please <a href="http://www.surveymonkey.com/s/36DJNXM">take the survey now</a>, and tell other ARG players and developers about it, too. It should only take a few minutes and the results should be interesting all around. The survey will close to responses on March 11, 2010.</p>
<p>Thanks for your cooperation!</p>
]]></content:encoded>
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		<title>Lessons from ARGfest 2009</title>
		<link>http://www.argology.org/2009/07/27/lessons-from-argfest-2009/</link>
		<comments>http://www.argology.org/2009/07/27/lessons-from-argfest-2009/#comments</comments>
		<pubDate>Mon, 27 Jul 2009 22:58:00 +0000</pubDate>
		<dc:creator>andrhia</dc:creator>
				<category><![CDATA[Web Articles]]></category>

		<guid isPermaLink="false">http://www.argology.org/?p=63</guid>
		<description><![CDATA[ARGfest 2009 came and went the weekend of July 17-19 in Portland, Oregon. Many prominent players and practitioners were there, and many a deep thought was thunk by those in attendance. Mike Monello of Campfire Media captured a pencast of the panels, though a full DVD should be available soon, as well &#8212; keep checking [...]]]></description>
			<content:encoded><![CDATA[<p>ARGfest 2009 came and went the weekend of July 17-19 in Portland, Oregon. Many prominent players and practitioners were there, and many a deep thought was thunk by those in attendance. Mike Monello of Campfire Media captured a <a href="http://electriceden.tumblr.com/post/145087001/pencast-of-2009-argfest-panels">pencast</a> of the panels, though a full DVD should be available soon, as well &#8212; keep checking the <a href="http://www.argfestocon.com/">ARGfest-o-con website</a> for more information on how to buy one for yourself.  Meanwhile, <a href="http://www.friartech.net">Ralph Loizzo</a> has written a lovely summary of the messages he took away from ARGfest this year:</p>
<blockquote>
<p style="margin-bottom: 1em; margin-top: 0em;">Congratulations to all the attendees of the <a style="text-decoration: none; color: #7a3933;" href="http://www.argfestocon.com/">2009 argfestocon in Portland Oregon</a>.  After much debating and sharing, the writers, web designers, artists, academics, film producers, directors, puppet-masters, and players have created a 26 bullet point list that clearly defines the ARG genre as a whole.</p>
<p style="margin-bottom: 1em; margin-top: 0em;">Beginning Monday, July 20th, 2009, all ARG designers must adhere to the aforementioned bullet-point list before &#8220;going live&#8221; with their work.  All present ARGs are excluded from the bulleted list adherence requirement, except unless &#8220;beginning a new chapter&#8221;.  In such case, the new work will be required to comply.</p>
</blockquote>
<p style="margin-bottom: 1em; margin-top: 0em;"><a href="http://friartech.net/entries/2009/7/19/alternate-reality-gaming-defined.html">Read the rest </a>at Friartech &#8212; it&#8217;s definitely worth the click.</p>
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		<title>Keys to Pitching an ARG</title>
		<link>http://www.argology.org/2009/07/10/keys-to-pitching-an-arg/</link>
		<comments>http://www.argology.org/2009/07/10/keys-to-pitching-an-arg/#comments</comments>
		<pubDate>Fri, 10 Jul 2009 19:11:08 +0000</pubDate>
		<dc:creator>andrhia</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Web Articles]]></category>
		<category><![CDATA[ARGSIG]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[pitching]]></category>

		<guid isPermaLink="false">http://www.argology.org/?p=53</guid>
		<description><![CDATA[Recently on the IGDA ARG SIG list,  the inestimable Brian Clark of GMD Studios offered some wisdom on pitching an ARG or similar campaign to a client. The conversation revolved around the reluctance of agencies and clients to innovate in South America, but the information applies anywhere in the world. Following is what he had [...]]]></description>
			<content:encoded><![CDATA[<p>Recently on the <a href="http://five.pairlist.net/mailman/listinfo/arg_discuss">IGDA ARG SIG list</a>,  the inestimable Brian Clark of <a href="http://www.gmdstudios.com/">GMD Studios</a> offered some wisdom on pitching an ARG or similar campaign to a client. The conversation revolved around the reluctance of agencies and clients to innovate in South America, but the information applies anywhere in the world. Following is what he had to say:</p>
<hr />
<p>To be fair, what you describe is the same here in the US market (but I don&#8217;t think it is innovation they fear, it is perceived riskiness.) Over the years, I&#8217;ve found a few techniques that can be helpful in making that case.</p>
<p><strong>1. Lead with measurement.</strong> An ARG (or other innovation) shouldn&#8217;t be something that&#8217;s unmeasureable, or means buying into some alternate metrics schema. Find out what bell the client wants to ring (perception, awareness, sales, etc.) and show how you&#8217;ll show them you&#8217;re ringing that bell.</p>
<ol></ol>
<p><strong>2. No ARG is an island. </strong>No one should be pitching to an agency doing an ARG instead of an advertising campaign: focus on how the ARG element of a campaign to help every other channel produce more results. After all, that media spend is where you&#8217;re going to build your audience.</p>
<ol></ol>
<p><strong>3. Explain away the chaos.</strong> Help an agency understand that they&#8217;ll be able to manage you managing the chaos, show them the kinds of documents you&#8217;ll use to do that.</p>
<p><strong>4. Evangelize the power of iteration. </strong>Help an agency understand that unlike traditional campaigns, those metrics and processes will allow you to improve the chances of success from direct audience feedback.</p>
<ol></ol>
<p>None of those things necessarily solve all the problems for every agency and client and market, but if I go in anticipating those kinds of concerns I find I can derail a lot of the more common fear-based objections. And, to be honest, that advice is more general than ARGs (as similar rules work for other places where you&#8217;re helping an agency innovate outside of their core practice.)</p>
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		<title>ARGuing for Multilingual Motivation in Web 2.0 &#8211; A European ARG for Education</title>
		<link>http://www.argology.org/2009/05/17/arguing-for-multilingual-motivation-in-web-20-a-european-arg-for-education/</link>
		<comments>http://www.argology.org/2009/05/17/arguing-for-multilingual-motivation-in-web-20-a-european-arg-for-education/#comments</comments>
		<pubDate>Sun, 17 May 2009 21:29:46 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Web Articles]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[europe]]></category>
		<category><![CDATA[international]]></category>
		<category><![CDATA[serious games]]></category>

		<guid isPermaLink="false">http://www.argology.org/?p=51</guid>
		<description><![CDATA[Joel Josephson, executive director of the educational website Kindersite, writes:
We recently completed the final pilot of the European Union funded education project ARGuing for Multilingual Motivation in Web 2.0..  This project has built an ARG to promote language learning in secondary school students called &#8216;The Tower of Babel&#8217;&#8230;We will be presenting academic papers on the [...]]]></description>
			<content:encoded><![CDATA[<p>Joel Josephson, executive director of the educational website <a title="Kindersite" href="http://www.kindersite.org/">Kindersite</a>, writes:</p>
<blockquote><p>We recently completed the final pilot of the European Union funded education project ARGuing for Multilingual Motivation in Web 2.0..  This project has built an ARG to promote language learning in secondary school students called &#8216;The Tower of Babel&#8217;&#8230;We will be presenting academic papers on the project at the forthcoming  European Association for Games in Education conference in October, Graz, Austria and will be placing documentation on the project website as well.</p></blockquote>
<p>Check out <a title="ARGuing summary video" href="http://www.youtube.com/watch?v=Vd4rKnRSZY8">the ARGuing summary video</a> if you&#8217;re interested in ARGs in education, or ARGs in Europe, or ARGs in general!</p>
<p><a title="Future-Making Serious Games: ARGuing" href="http://elianealhadeff.blogspot.com/2009/05/arguing-serious-games-in-education.html">Future-Making Serious Games</a> has more ARGuing coverage.</p>
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		<title>ARG Archives</title>
		<link>http://www.argology.org/2008/11/13/arg-archives/</link>
		<comments>http://www.argology.org/2008/11/13/arg-archives/#comments</comments>
		<pubDate>Fri, 14 Nov 2008 02:11:15 +0000</pubDate>
		<dc:creator>JohnEvans</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[archive website metaurchins]]></category>

		<guid isPermaLink="false">http://www.argology.org/?p=48</guid>
		<description><![CDATA[One of the main features of ARGs, as anyone interested in them will tell you, is that they deal with &#8220;collective intelligence&#8221; (or, as JC Hutchins puts it, &#8220;bunches of brains&#8221;).  The idea is to get lots of people together, thinking about the content and contributing their ideas.  Very often the players create a place [...]]]></description>
			<content:encoded><![CDATA[<p>One of the main features of ARGs, as anyone interested in them will tell you, is that they deal with &#8220;collective intelligence&#8221; (or, <a title="An Interview With JC Hutchins: Personal Effects" href="http://www.argn.com/archive/000799an_interview_with_jc_hutchins_personal_effects.php">as JC Hutchins puts it</a>, &#8220;bunches of brains&#8221;).  The idea is to get lots of people together, thinking about the content and contributing their ideas.  Very often the players create a place for those ideas to be recorded.  You could just use the <a title="The Unfiction Forums" href="http://forums.unfiction.com/forums/">Unfiction Forums</a>, of course, but it may be nice to have your own place.</p>
<p>Aside from organizing information about an ongoing game, these websites also serve as archives when the games are finished.  The experience, the process of playing the game is often captured.  In fact, there are also sites dedicated to archiving information about ARGs past (although, curiously, none of them ever seemed to get past the planning stage).</p>
<p>Here are some sites organizing information about ongoing and, possibly, past games:</p>
<ul>
<li><a title="Despoiler" href="http://www.despoiler.org/">Despoiler</a></li>
<li><a title="Wikibruce" href="http://wikibruce.com/">Wikibruce</a></li>
<li><a title="Unfiction Unforums" href="http://forums.unfiction.com/forums/">Unfiction Unforums</a> (check the Archive section down at the end in particular)</li>
</ul>
<p>A couple intended as &#8220;ARG archives&#8221;:</p>
<ul>
<li><a title="ARGhive" href="http://arghive.com/">ARGhive</a></li>
<li><a title="ARGdb" href="http://argdb.com">ARGdb</a></li>
</ul>
<p>And, just for fun, check out one very detailed and specific website: <a title="The Metaurchins Book Project" href="http://www.metaurchins.org/">The Metaurchins Book Project</a>.  (Also available in a high-quality book form, <a title="Buy Project MU Archives to support Unfiction" href="http://www.unfiction.com/about/support-uf/#mubook">buy it to support Unfiction today</a>!)</p>
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		<title>Changing the Game: How Video Games Are Transforming the Future of Business</title>
		<link>http://www.argology.org/2008/11/07/changing-the-game-how-video-games-are-transforming-the-future-of-business/</link>
		<comments>http://www.argology.org/2008/11/07/changing-the-game-how-video-games-are-transforming-the-future-of-business/#comments</comments>
		<pubDate>Fri, 07 Nov 2008 23:39:04 +0000</pubDate>
		<dc:creator>JohnEvans</dc:creator>
				<category><![CDATA[Web Articles]]></category>
		<category><![CDATA[books]]></category>
		<category><![CDATA[henry jenkins]]></category>
		<category><![CDATA[jordan weisman]]></category>
		<category><![CDATA[superstruct]]></category>

		<guid isPermaLink="false">http://www.argology.org/?p=47</guid>
		<description><![CDATA[Media studies patriarch Henry Jenkins recently interviewd David Edery and Ethan Mollick, authors of the newly released Changing the Game: How Video Games Are Transforming the Future of Business.
Part 1 of the interview
Part 2 of the interview
Part 2 is particularly interesting (for us) for its mention of ARGs, including the question &#8220;As you note, there [...]]]></description>
			<content:encoded><![CDATA[<p>Media studies patriarch <a title="Henry Jenkins" href="http://henryjenkins.org/">Henry Jenkins</a> recently interviewd David Edery and Ethan Mollick, authors of the newly released <strong><em><a href="http://www.amazon.com/Changing-Game-Transforming-Future-Business/dp/013235781X/ref=pd_bbs_sr_1?ie=UTF8&amp;s=books&amp;qid=1223200033&amp;sr=8-1">Changing the Game: How Video Games Are Transforming the Future of Business</a></em></strong>.</p>
<p><a title="Henry Jenkins' interview with David Ellery and Ethan Mollick" href="http://henryjenkins.org/2008/11/an_interview_with_david_edery.html">Part 1 of the interview</a><br />
<a title="Henry Jenkins' interview with David Ellery and Ethan Mollick" href="http://henryjenkins.org/2008/11/changing_the_game_an_interview.html">Part 2 of the interview</a></p>
<p>Part 2 is particularly interesting (for us) for its mention of ARGs, including the question &#8220;As you note, there is now a rush towards corporate sponsorship of Alternate Reality Games. What factors should a company consider before entering this space?&#8221;.  There&#8217;s some weighing in by <a title="Smith &amp; Tinker" href="http://www.smithandtinker.com/">Jordan Weisman</a>, and later on in the interview is a mention of <a title="Superstruct" href="http://www.superstructgame.net/">Superstruct</a>.  So, check out the interview and see if you&#8217;re interested in the book!</p>
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		<title>[Event] ARGs in Charity and Education</title>
		<link>http://www.argology.org/2008/10/21/args-in-charity-and-education/</link>
		<comments>http://www.argology.org/2008/10/21/args-in-charity-and-education/#comments</comments>
		<pubDate>Wed, 22 Oct 2008 02:57:18 +0000</pubDate>
		<dc:creator>JohnEvans</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[academic]]></category>
		<category><![CDATA[conference]]></category>
		<category><![CDATA[event]]></category>
		<category><![CDATA[london]]></category>
		<category><![CDATA[uk]]></category>

		<guid isPermaLink="false">http://www.argology.org/?p=46</guid>
		<description><![CDATA[The inimitable Adrian Hon recently announced the world&#8217;s first conference on ARGs in Charity and Education, to be Friday 5th December, in London. From the website:
With sessions and panels by leading ARG designers, academics and educators in the field, this conference is an exceptional introduction to &#8217;serious ARGs&#8217;. For developers and commissioners of ARGs, it&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>The inimitable Adrian Hon recently announced the world&#8217;s first conference on <a title="ARGs in Charity and Education" href="http://conference.operationsleepercell.com/2008/10/args_in_charity_and_education/">ARGs in Charity and Education</a>, to be Friday 5th December, in London. From the website:</p>
<blockquote><p>With sessions and panels by leading ARG designers, academics and educators in the field, this conference is an exceptional introduction to &#8217;serious ARGs&#8217;. For developers and commissioners of ARGs, it&#8217;s a great chance to learn about recent games and developments in the UK and around the world, and to network with key players.</p></blockquote>
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		<title>Official Launch of ARGology!</title>
		<link>http://www.argology.org/2008/07/18/official-launch-of-argology/</link>
		<comments>http://www.argology.org/2008/07/18/official-launch-of-argology/#comments</comments>
		<pubDate>Fri, 18 Jul 2008 14:32:27 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Administrative]]></category>
		<category><![CDATA[argfest]]></category>
		<category><![CDATA[ARGology]]></category>
		<category><![CDATA[ARGSIG]]></category>
		<category><![CDATA[IGDAARGSIG]]></category>

		<guid isPermaLink="false">http://www.argology.org/?p=43</guid>
		<description><![CDATA[Hello! This website is the product of efforts from the International Game Developers Association Alternate Reality Game Special Interest Group (IGDA ARG SIG) &#8212; whew! It was born out of the desire to provide key information about the very well known but little understood format of &#8216;alternate reality games&#8217;, and this first iteration (many more [...]]]></description>
			<content:encoded><![CDATA[<p>Hello! This website is the product of efforts from the International Game Developers Association Alternate Reality Game Special Interest Group (IGDA ARG SIG) &#8212; whew! It was born out of the desire to provide key information about the very well known but little understood format of &#8216;alternate reality games&#8217;, and this first iteration (many more to come) is due to the efforts of: </p>
<ul>
<li><a href="http://www.argology.org/_what-is-an-arg/">ARG Definition</a> by mez and J. James Bono</li>
<li><a href="http://www.argology.org/arg-design/arg-design-links/">ARG Design Links</a> by Christy Dena</li>
<li><a href="http://www.argology.org/arg-developers/">ARG Developers</a> by Michelle Senderhauf, and Jan Libby</li>
<li><a href="http://www.argology.org/arg-faqs/">ARG FAQs</a> by Wendy Despain</li>
<li><a href="http://www.argology.org/args-in-education-training/">ARGs in Education &#038; Training</a> by Alex Moseley, Bryan Alexander &#038; J. James Bono</li>
<li><a href="http://www.argology.org/awarded-args/">Awarded ARGs</a> by Christy Dena</li>
<li><a href="http://www.argology.org/history-of-args/">History of ARGs</a> by Michelle Senderhauf</li>
<li><a href="http://www.argology.org/how-to-play-args/">How to Play ARGs (links)</a> by Christy Dena</li>
<li><a href="http://www.argology.org/what-are-args-to-you/">What are ARGs to You?</a></li>
<li>	ARGology logo: Marc Williams (logo will be up soon!)</li>
<li>Website Management and Hosting generously provided by John Evans</li>
</ul>
<p>Send us your feedback, ideas and contributions, through comments or by emailing any of the current contributors. Welcome to ARGology!</p>
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		<title>[Event] One Week to ARGFest-o-Con!</title>
		<link>http://www.argology.org/2008/07/11/event-one-week-to-argfest-o-con/</link>
		<comments>http://www.argology.org/2008/07/11/event-one-week-to-argfest-o-con/#comments</comments>
		<pubDate>Fri, 11 Jul 2008 21:02:13 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[argfest]]></category>
		<category><![CDATA[event]]></category>

		<guid isPermaLink="false">http://www.argology.org/?p=36</guid>
		<description><![CDATA[That&#8217;s right, only seven days until the start of ARGFest-o-Con, the ARG fan community convention. There will be all sorts of ARG-related presentations, panels and events&#8230;and probably a few surprises as well. There&#8217;s still time to register, so if you can make it to Boston next week&#8230;
]]></description>
			<content:encoded><![CDATA[<p>That&#8217;s right, only seven days until the start of <a title="ARGFest-o-Con" href="http://www.argfestocon.com/">ARGFest-o-Con</a>, the ARG fan community convention. There will be all sorts of ARG-related presentations, panels and events&#8230;and probably a few surprises as well. There&#8217;s still time to register, so if you can make it to Boston next week&#8230;</p>
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		<title>[Admin] More about roles, Posts and Pages</title>
		<link>http://www.argology.org/2008/07/10/admin-more-about-roles-posts-and-pages/</link>
		<comments>http://www.argology.org/2008/07/10/admin-more-about-roles-posts-and-pages/#comments</comments>
		<pubDate>Thu, 10 Jul 2008 22:31:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Administrative]]></category>
		<category><![CDATA[admin]]></category>
		<category><![CDATA[roles]]></category>

		<guid isPermaLink="false">http://www.argology.org/?p=35</guid>
		<description><![CDATA[It turns out that Authors cannot write or edit Pages, only Editors can do that. There&#8217;s probably a plugin to assign capabilities in a less granular fashion, and I&#8217;ll find it if there&#8217;s demand; until then, though, we&#8217;ll just make people working on Pages into Editors.
]]></description>
			<content:encoded><![CDATA[<p>It turns out that Authors cannot write or edit Pages, only Editors can do that. There&#8217;s probably a plugin to assign capabilities in a less granular fashion, and I&#8217;ll find it if there&#8217;s demand; until then, though, we&#8217;ll just make people working on Pages into Editors.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.argology.org/2008/07/10/admin-more-about-roles-posts-and-pages/feed/</wfw:commentRss>
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